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Password: at least 8 characters.
Game updates and changelog entries, newest first.
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Messages, gifts, payments, rankings, achievements, shop drops, and login rewards.
No notifications yet.
Community board — news, stats, and interactive blocks.
Online leaderboard (requires PostgreSQL on the server). One entry per player: your best run in each mode (score, or level in Progression).
Server-side tools. Each section requires the matching admin permission. Use the sidebar to open a section.
Search by username. Creating a temporary password invalidates the user's current password immediately.
Copy this 10-digit code and share it with the user. They paste it in Forgot Password → Temporary password.
User:
Email:
Look up a player to manage Dots balance and owned shop items.
Sign in to edit your bio, add friends, search users, and message them.
Your user id (share for sandbox presets / profile):
Send a request with the other player’s username or account email. Tap a friend to open their profile. Online friends show a green status and what they are doing.
Search by username (partial) or user id. Tap a player to open their profile.
Only with accepted friends. You can edit or delete your own messages.
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Gameplay
When ON, skip the Game Over screen and restart the run immediately. When OFF, Game Over appears after you die.
Press a key three times quickly during a run to restart the current mode or level.
Cursor speed in WASD Mode.
When ON, pick a mode first and confirm with PLAY. When OFF, tapping a card starts immediately.
Ink blot expands from your tap when you press START or begin a run (Modes, Sandbox, Multiplayer, Local), with low-pass distant music. Turn OFF for an instant cut.
Keyboard hints on controls (RETURN [H], MENU [E], Pause [P]).
Visual effects
Screen flash overlays on hits, level ups, and roulette.
Screen shake on impacts and events.
When you lose, the cursor splits in half and falls off the screen for 2 seconds before Game Over.
Freeze Game
When Freeze Game is ON, the run stays frozen for your chosen duration before Game Over (no split animation). OFF shows Game Over instantly.
Low-opacity bouncing balls behind the Home screen.
Display a frames-per-second counter on screen.
Cap how many frames the game renders per second. Lower values use less battery and heat on phones and tablets.
Turn on when your device is in Low Power / battery saver mode. Caps gameplay at 60 FPS; menus stay unchanged. Safari does not expose Low Power Mode to websites — enable this manually.
Swap the on-screen positions of Return and Pause during gameplay.
Hold the Return key (or the on-screen Return button) to jump straight to Home. Short press still returns one step. Turn OFF to disable.
Show the menu sidebar on the right (opens right to left). Return stays on the left; when this is off, Return moves into the sidebar below Close while the menu is open.
Mobile controls
Diagonal Direction — shows corner buttons for ↖ ↗ ↙ ↘ movement.
Touch and drag to steer with a virtual stick. OFF uses slide-to-steer.
Joystick Sensitivity
Panels & text
Show the slide-out News panel on the Home screen. News is always available from the sidebar.
Show the slide-out Notifications panel on the Home screen. Notifications are always available from the sidebar.
Show the tilted splash line under the Home title. Turn off to hide it.
Widgets
Show a friends list on Home.
Show the last mode you played on Home.
Bounce your cursor around Home like a DVD screensaver. It rebounds off Home widgets and buttons, never the sidebar.
Show the community’s most played mode in the last 24 hours.
Show your current Dots balance on Home.
When ON, the daily streak fire stays under the Home title. When OFF, it moves into the Sidebar without shifting other buttons.
Show today’s Challenge square on Home (Play when available, countdown when locked). Challenge sounds only play on the Challenges screen.
Show when a friend has an active LootDrops room, with a shortcut to join.
Small carousel of Shop cosmetics published in the last 48 hours. Hidden when there are none.
Highlight a suggested mode on Home.
Shortcut to replay your last mode without going through PLAY → Modes.
Customize Layout
Drag and resize enabled Home widgets and the START button. Snap to screen center while dragging (hold Shift on PC, or use the on-screen toggle on mobile, to move freely).
Colours
Display
Motion trail behind the cursor during play.
In Color Rush, Heat, and similar modes, the Cursor cosmetic always follows the live cursor color (outlines stay). Turn this on to also tint Hat, Face, and Body cosmetics.
Match headings and UI text to the buttons color.
When on, see the seasonal theme published by admins (colours, decorations, and theme music). When off, use only your own Colours settings and arcade songs.
0 = darkest menu background. Max = your Menu background color.
0 = darkest in-game background. Max = your Game background color.
Subtle glow on balls.
Music
8-bit chip music (10 tracks). Menu and game can use different tracks. While an admin theme with music is active, song pickers are locked to that theme (volume still works; turn off Show Admin Theme to choose arcade songs again).
Sound effects
Menu beeps, pause chirps, and other UI sounds.
Sound when balls bounce off walls or each other.
Points, coins, loot catches, and hook combos.
Defeat, crack, portals, ORBIT hits, flashbang, and similar cues.
Tension drone when vision runs low in Darkness.
UI sound effects.
Return to menu from screens, modes, and overlays.
Default: H
Pause and resume during gameplay.
Default: P
Open or close the sidebar navigation.
Default: E
Play Again on Game Over, START on the home screen, and Play on the sandbox screen.
Default: None
Advance to the next SpeedRun level on the level-complete screen.
Default: None
Press three times quickly during a run to restart the current mode or level.
Default: Space
Unlock the mouse to click Return, Pause, and other buttons. The in-game cursor stays still until you press the key again.
Default: V
Status updates when a Standard Gamepad connects or disconnects.
No controller connected
Left-stick cursor speed in mouse-style modes (higher = faster).
Ignore small stick tilt near center to prevent drift (%).
Primary action in AIM, Hook, Golf, Counter, and similar modes.
Default: Start / Options.
Back / Return while browsing screens (not in a run). Default: B / ○.
Open or close the sidebar. Default: LB / L1.
Return during a run. Default: Back / Share (keeps B free for Superdot).
Hold ~0.85s to restart the current run (default: RB / R1).
Push notifications
On iPhone and iPad, Web Push requires installing CursorGame with Add to Home Screen, then opening it from the home screen icon.
Opt-in system alerts on this device. You can turn them off anytime. Each browser registers its own subscription.
High priority
Friend record beats, gifts, and related alerts.
New direct messages from friends.
Account moderation and important system alerts.
Direct messages from the game administrators.
Medium priority
New and limited shop items when they are published.
Special events and achievement broadcasts.
New crates published in the Shop.
Low priority
Reminder to play before your streak resets.
When your daily Dots reward is available again.
Sign in to change your password or username.
End your account session on this device.
Enter your current password, then choose a new one.
You can change your username once every 30 days.
Lowercase letters, numbers, and underscore (2–40 characters).
Every option in Settings — colours, sound, accessibility, controls, and keybinds — will return to its default value.
Choose a category to continue.
Training drills — no score, no rankings. Just practice.
No published practices yet.
Clear nodes to unlock branches. When several paths meet, clear every incoming node before the next unlocks. Final node is the tree goal.
Pan and zoom the continents. Each region matches a mode — claim free blocks freely; take owned ones only with a higher personal record in that mode.
YOU LOST
Come back in 00:00:00:00
Choose a base mode to customize — or browse community presets.
All public presets from every player — filter by base mode.
No public presets yet.
Join an active drop party or host your own. Catch falling Dots with your cursor.
Configure your drop party. Dots are spent when you launch each drop.
0 Dots
Maximum players who can join (not counting you).
Optional. Leave empty for no limit. Uncollected drops return to this budget.
When ON, only your friends can join from the list.
Anyone can join from the public list.
Tap or click the play area to launch a drop.
Total: 500 Dots
0 Dots
Session: 0 / 0
Choose a cosmetic to drop. Dots are charged only when you launch it.
Mode not found
Choose how many people share this device (2–4).
Show each player name above their cursor during the match.
Keep zone split lines visible at low opacity for the whole match.
ON uses a virtual stick in each zone. OFF uses slide-to-steer.
Name and cursor color for each player.
Balls per wave. They avoid a wide zone around each cursor.
Play opens Sandbox settings first — same options as singleplayer.
Create a room or join with a code. PC and mobile can play together.
Choose whether friends can discover your room, then create it.
When ON, signed-in friends see this room under Join Room.
Sign in to enable friend invites.
Room created.
Share the code or wait for friends on Join Room.
Or enter a 5-character room code.
Waiting for players...
Move with your cursor.
Balls keep piling on.
Every bounce makes them angrier.
Move with your cursor.
Lasers, walls, and a glowing finish line.
Move with your Keyboard.
Momentum is your ally — don't stall.
Dial in the chaos.
Your settings, your experiment.
Move with your cursor.
The road climbs forever — stay inside the frame.
Move with your cursor.
Trails sync for everyone.
Touch one and you're out.
Blue vs orange.
Pick teams, then smash the ball in.
Select a Mode
Show cursors in Race Game Mode
Bouncing balls during the match (+50 every 500 score).
Every player for themselves.
Fall early and watch the rest duke it out.
Share the pressure.
One fall ends it for everyone.
Tune every parameter for this base mode. Runs count for Stats & Achievements — not Rankings or Dots.
Name this configuration:
When signed in, public presets can be found by other players (search by name or user id).
Local device, your cloud sync, and public discovery by username or user id.
Search player (username or user id):
Same editor tools as Admin → SpeedRun Editor (lasers, walls, points, motion, eraser). No ball dots while editing.
Same editor tools as Admin → Golf Editor (walls, hole, ball spawn, motion, eraser).
Your layout, positions, size, and opacity will not be saved.
NEW RECORD
Dots are only earned when signed in.
Choose a level to delete all records for this player, or delete every level at once.
Use s (seconds), m (minutes), h (hours), d (days).